Hidoshi Vampyre
By: Joshua Brink
IQ: 3D4
ME: 4D6 (+1D6 if Major Psionisist)
MA: 3D6
PS: 5D6 + 10 (+1 per Level)
PP: 6D6 + 4
PE: 4D6 + 9
PB: 2D4
SPD: 4D6 +6 (+2D4 + 10 Flying)
PER: 4D6
(Supernatural PS, PP, PE)
SDC: 5D10 X 10 + 1D4 X 10/level
ISP: ME + 1D4 X 10 (Minor) or 2D4 X 10 (Major)
PPE: 1D6
Attacks/melee: 5 (equal to H2H assassin at 1st level)
Typically fight with natural weapons, but will occasionally use
clubs, swords, knives, etc.
Night Vision: 600'
Super Hearing
-Can hear a whisper at 75'
-Can hear normal conversation at 360'
Radar: 400' + 100'/level
Healing Factor: Total regeneration every 15 seconds
Retractable claws: +2D4 to damage
Psionics: 1-25 Minor, 26-00 Major. All have 6th sense.
Magic: None
Automatically takes minimum damage from "Slug Thowers".
Takes MD as SDC.
Takes Full damage from edged weapons and fire.
When distroyed Hidoshi turn into a highly flamable dust.
Balance: 70% + 8%/level
Tight Rope: 60% + 5%/level
Back Flip: 70% + 8%/level
Prowl: 61% + 8%/level
Pin/Incomp: 18+
KO: Natural 20
Strike: +6
Parry: +7
Dodge: +9
Roll: +10
Init: +16 on 1st round +10 each following round
Physical Description:
6'-7' tall humanoid. Gray hairless skin. Rodent faced w/ beady
eyes. High pointy ears. Humanoid hands and feet with retractable
cat like claws. Thin fleshy membrane from wrists to waist forming
bat like wings. Clothing usually consists of pants
Hidoshi Vampyres live communally (groups of 20-30), but generally
hunt independently. It is rare to encounter more than one or two
at a time unless nearing a nest.
As a rule Hidoshi are nocturnal creatures, but are not adversly affected by daylight.
The Hidoshi are only Vampyres in the sense that they drink human blood to survive, and have none of the other benifiets or flaws of other forms of vampyre.
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