Chimera Games - Rifts Division

City of Oberon

Population Breakdown: 20 million inhabitants at any given time.
Prometheans 25%
Humans 20%
Noro 5%
Others 45%; thousands of races from the Three Galaxies and the Megaverse visit Oberon. Typically, each represents less than 0.5% of the total population. Virtually all races of the Megaverse that have any interest in learning have at least a handful of individuals living in Oberon.

Oberon is a giant city dedicated to the acquisition of knowledge. In the center of Oberon is a giant pyramid five miles across at the base and nearly 40 miles high. It's origins are known only by the person that the is the cities namesake Oberon himself. The city walls encircle Oberon in a 10-mile radius of the pyramid. The land surrounding the pyramid is mostly dedicated to farming and various other agricultural endeavors, with scattered schools and temples dedicated to the wilderness and its gods. A further 10-miles outside the city gates there are three intersecting Ley Lines forming a triangle with Oberon as their center.

The Pyramid (Babylon)

2001 levels make up the pyramid at the center of Oberon (sometimes referred to as Babylon). The exterior walls are made of 500' of MDC stone. Each level is 100' high with 50' of MDC stone making up the ceilings and floors. The only means of transportation in the pyramid is LPCs (leather personnel carriers, AKA shoes) vehicles and beasts of burden are not permitted. To ascend to the next level there is only one staircase; it follows the outside wall. Each step is 100' wide and shallow enough that a person in a wheelchair could easily ascend the steps unassisted. Anyone the attempts to climb the stairs must tread on each and every step, failure to do this will result in that person returning to the start point of their ascension at the completion of the circuit (any teleportation attempts will automatically fail). It takes about five hours for the average person to ascend to the next level and just under 14 months to reach the top from the first floor (the average person walks at about four miles an hour).

Each level consists of a small city in and of itself, made up of shops, universities, and temples. At some point in the pyramid there is a temple dedicated to every god, known and unknown. This also goes for the universities and shops, somewhere there is a school that will teach you what it is that you wish to learn and a shop to sell you what you wish to buy. There is no pattern or lay out, homes shops, and schools are placed entirely at random. Above all Oberon is a city of learning; this is what attracts so many Prometheans.

Money

Oberon runs on a barter system, the citizens believe that knowledge is more important commodity than wealth and would rather be taught something new than to be paid for goods and services. Some places will accept universal credits, and most places will accept precious metals and stones (these are excellent trade with most mages).

Heat and Light

The climate inside of the pyramid is magically controlled, it is always a comfortable 72 degrees, except in areas that require a higher or lower temperature (simulated rain forest, desert ect. And areas where races that are more comfortable in a different climate). The light inside of the pyramid is also magically created and it is always brightly lit giving the impression of continual daylight. Because the light has no direct source there are no shadows cast anywhere in Babylon. Time also does not seem to exist in the pyramid, watches and clocks do not work, people eat when they're hungry and sleep when they're tired. Schedules and appointments do not exist (an hourglass will work but are so impractical that no one bothers).

Security

At the entrance to both the city and the pyramid there are two TE-MK Glitter Boys (60% of the Oberon security force are Prometheans) posted as centuries. Roving patrols of pairs of TE-MK Glitter Boys police the streets. Because almost no one really has anything of value, and most anything of value can be easily acquired wit ha little work and haggling, crime is almost non existent. Any crimes that are committed, the suspect is taken before the Jury of One and judged. The Jury of One is a 20th level Seer (chosen by Oberon himself) who will read minds and objects and determine guilt. Any attempt to conceal thoughts during an attempted mind read are considered a plea of guilty and a penalty is assessed. Any previously unknown crimes revealed by the Jury of One are still punishable by law (criminals have no rights).

Penalties:

The punishment fits the crime in Oberon; it is basically ancient Arabian law.
Adultery (men): Castration*
Adultery (women): Sealed birth canal*
Assault: Public flogging
Drug Trafficking to adults: Legal
Drug Trafficking to minors: Death
Kidnapping: Death
Lying: Loss of tongue*
Murder: Death
Prostitution: Legal
Rape: Death
Slavery: Death
Theft: First offense: Loss of hand*
Second offense: Loss of other hand*
Third offense: Death

*A Flesh Sculptor (see Nightbane ©) will carry out these penalties.

Living Conditions

There are no social classes in Oberon, poverty is non-existent. Anyone who refuses to be a beneficial member of society is expelled out of the city and banned until such time as it can be proven the they have mended their lazy ways. Otherwise everyone in Oberon lives a modest lifestyle (flaunting wealth is considered to be in bad taste and impresses no one).


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